Casino · Statistical Area 2 (SA2)

Walkability in Casino

How much of daily life sits within a walk of home — a transparent 0–10 walkability score and the everyday destinations you can reach on foot: shops, public transport, schools, parks and health services, plus the streets and terrain in between.

A gentle average slope of 4.3% makes Casino a relatively flat place to get around, though its overall walkability score of 5.3 is considered somewhat walkable. While public transport is easy to reach for many, there are far fewer homes within a short walk of schools, parks, and shops compared to the state average.

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📍 Casino, Statistical Area 2 (SA2)

Where Casino sits — Walkability score

5.3 Somewhat walkable
  • 0.0–0.4: 41 areas
  • 0.4–0.7: 31 areas
  • 0.7–1.1: 51 areas
  • 1.1–1.4: 56 areas
  • 1.4–1.8: 55 areas
  • 1.8–2.1: 65 areas
  • 2.1–2.5: 78 areas
  • 2.5–2.9: 65 areas
  • 2.9–3.2: 93 areas
  • 3.2–3.6: 90 areas
  • 3.6–3.9: 82 areas
  • 3.9–4.3: 119 areas
  • 4.3–4.6: 122 areas
  • 4.6–5.0: 113 areas
  • 5.0–5.4: 127 areas
  • 5.4–5.7: 140 areas
  • 5.7–6.1: 127 areas
  • 6.1–6.4: 149 areas
  • 6.4–6.8: 137 areas
  • 6.8–7.1: 130 areas
  • 7.1–7.5: 121 areas
  • 7.5–7.9: 99 areas
  • 7.9–8.2: 79 areas
  • 8.2–8.6: 103 areas
  • 8.6–8.9: 69 areas
  • 8.9–9.3: 52 areas
  • 9.3–9.6: 44 areas
  • 9.6–10.0: 15 areas

All statistical area 2 (sa2) areas, 2021. The marker is Casino — somewhat walkable of areas.

Walkability score compared with the state and national average
Casino5.3
2470, NSW 4.3
New South Wales 6.2

Walking times to everyday amenities

Share of homes (G-NAF addresses) in Casino by walking time to the nearest amenity of each type, on an elevation-aware pedestrian network. How we calculate this →

The score

The overall walkability score and how much of daily life is a short walk away.

The typical resident has about 5.2 types of amenities within a 15-minute walk, which is a little below the New South Wales figure. Only 63.4% of homes have a 15-minute-city walkshed, a result that is well below the state average of 71.9%.

5.3

Somewhat walkable of statistical area 2 (sa2) areas.

A 0–10 score for how much of daily life sits within an easy walk of the average home — weighing how close groceries, public transport, cafés, parks, health services, schools, culture and everyday services are, and how many of each. Walking times are measured on an elevation-aware pedestrian network, so hills count against reach. The methodology page describes how the score is put together.

5.2

Higher than 50% of statistical area 2 (sa2) areas.

How many of the eight everyday amenity types — groceries, food & drink, health, schools, parks, culture, everyday services and public transport — the average home can reach on foot within 15 minutes, out of 8.

63.4%

Lower than 52% of statistical area 2 (sa2) areas.

Share of local homes that can reach at least five of the eight everyday amenity types within a 15-minute walk — the "15-minute city" test. Homes are counted as addresses (G-NAF), not people.

What's in walking distance

How many homes can walk to groceries, transport, schools, parks and health services.

Public transport is the most accessible amenity, with 87.3% of homes within a 10-minute walk, which is a little above the state figure. In contrast, access to parks and schools is far below the state average, with only 70.7% and 58.4% of homes within a 15-minute walk respectively.

Streets & terrain

Amenity density, how well the streets connect, and how hilly the walk is.

There are 9 intersections per square kilometre and 15 walkable amenities per 1,000 residents, which is about the same as the New South Wales average.

15.0

Higher than 55% of statistical area 2 (sa2) areas.

Walkable amenities — shops, cafés, parks, health services, schools, cultural and community places, everyday services and public-transport stops — per 1,000 residents. Measures how much is around, apart from how far it is to walk there.

4.3%

Lower than 68% of statistical area 2 (sa2) areas.

Average terrain slope across the area, as a percent grade. Steeper ground shortens how far people will walk; it is already folded into the walkability score through the elevation-aware pedestrian network, and is shown here on its own for context.

Sources

  • Walkability (OpenStreetMap, GTFS, ACARA & G-NAF, via Valhalla) — OpenStreetMap contributors, state transport agencies, ACARA & Geoscape Australia, 2026 (ODbL 1.0 + CC BY).

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Cite this page

Australian Bureau of Statistics. (2021). Walkability in Casino [Census of Population and Housing]. CensusAtlas, used under CC BY 4.0. https://censusatlas.au/region/sa2/112021244/casino/topic/walkability